Seri Park is a product & ux designer pursuing an MFA in Design and Technology at Parsons, NYC. She creates intuitive, immersive experiences that merge ux, storytelling, and interactive systems.

Graduating May 2025 – Open to Full-Time.


UX PRODUCT DESIGN
UI/UX–Web AppTeam
2024
Tremaine CollectionGraphic, UI/UX DesignTeam
2020
FIT Collabo: TVPoint AppProject Planning, UI/UX DesignTeam
2023
FIT Collabo: HomeBBar App UI/UX, Product DesignPersonal
2024
EmoQUI/UX, Branding–Web AppPersonal
2020
Young&Beautiful UI/UX–Web AppPersonal
2022
Recyle Me Product DesignPersonal
2024
New Pain Communication ToolProduct Design *COMING SOON*
Personal
2024
CommUnityUI/UX, Data VizPersonal
2024
Self As SystemUI/UX DesignTeam
2024
Future Card’s Travel InitiativeUI/UX,App (with Unity)Experimental
2022
The Journal of SensoryUX ResearchPersonal
2022
Delivery Service
GRAPHIC DESIGN

Book DesignExperimental
2021
Perfect Symmetry

Poster DesignPersonal
2020
Counter NarrativeMini Book DesignPersonal
2022
Designing K-Pop’s InfluenceBrandingPersonal
2022
Old Town LunenburgBrandingPersonal
2022
Branding Korea’s Coastal IdentityInfographics–Data VizPersonal
2020

Correlation Between Covid-19 and Public Transportation in Saint Louis City

Postcard DesignPersonal
2020
Saint Louis Postcards
ARCHIVES(Personal)

Design Fiction (with Unity)Experimental
2022
Pain Measurement MachineInteractive InstallationExperimental
2022
Vision of the Future3D Motion (with OpenAI)Experimental
2022
Future HumanBook DesignPersonal
2022
MetamorphosisPackaging DesignPersonal
2020
Insouciant HoneyComic–IllustrationPersonal
2018
If Only You Had Heard Me Then...IllustrationPersonal
2018
Illustrations Archives3D DesignPersonal
2018
Mormoloyce Phyllodes

CONTACT

Open to workEmailparks755@newschool.edu






Recycle Me: Turning Awareness into Action


Undergrad Thesis
Recycle Me is an interactive website designed to make recycling immediate and effortless. After learning about trash mountains in the Maldives and researching global waste data, I discovered that St. Louis ranks 5th in the U.S. for un-recycled trash. This project helps residents quickly find proper recycling methods for different plastics, making small but meaningful changes to reduce waste.

The main landing page is designed for action, with hover effects and micro-interactions that prompt users to engage instantly. Instead of just providing information, the interface encourages immediate participation, making recycling feel intuitive and rewarding.

With thoughtful UX design and interactive details, Recycle Me bridges the gap between awareness and real-world action, helping people recycle smarter and easier.

Link to Website



Main Page Design and Micro-Interactions


The landing page is designed for instant action, guiding users to immediately identify and recycle plastics. A dynamic recycling symbol responds to hovers, revealing plastic identification numbers, making the experience intuitive and engaging. For those unfamiliar with the symbols, a smaller explanatory icon is placed at the bottom for quick reference.



Through user testing, I found that immediate feedback was key to driving action. A check icon appears right after users complete the questionnaire, instantly displaying whether their plastic is recyclable. Initially, only the result and next step were shown, but testing revealed users also wanted to know why certain plastics couldn’t be recycled. To address this, I included clear reasons alongside results, guiding users to better disposal choices.

By integrating micro-interactions and instant feedback, the design ensures that users quickly engage, understand, and take action, making recycling simpler and more intuitive.

Scroll-Based Background Experience: Engaging Users Through Interaction

Main Page: Encouraging Action Through Interaction
As users scroll down the main page, piles of plastic waste gradually decrease, symbolizing the impact of taking action. By following the steps outlined on the page, users visually experience the problem being solved in real-time. This design choice was inspired by research on “Trash Island” and reinforces the importance of immediate action through a dynamic, interactive experience.
Subpage: Highlighting the Consequences of Waste
Unlike the main page, the subpage reverses the effect—as users scroll, plastic waste piles up, visually emphasizing the growing problem of plastic pollution. This contrast helps users grasp the severity of the issue while reinforcing the need for action.
To achieve this effect, I used skrollr.js for smooth scrolling animations, allowing users to interact with the content in an intuitive and immersive way. By integrating scroll-based storytelling, this design turns a static website into an engaging, action-driven experience, making users feel the urgency of recycling through UX-focused visual feedback.


Other Design Iterations



Link to Mobile